
NVIDIA
Founded Year
1993Stage
PIPE - III | IPOTotal Raised
$12.6MMarket Cap
3190.56BStock Price
130.28Revenue
$0000About NVIDIA
NVIDIA is involved in accelerated computing and artificial intelligence, focusing on computing, graphics processing units, and Artificial-Intelligence (AI) platforms across industries. The company's offerings include Graphics Processing Units (GPUs) for gaming and professional markets, AI enterprise software, and platforms for deep learning and computing. NVIDIA's technology plays a role in the development of autonomous vehicles, robotics, and the creation of digital twins, as well as supporting generative AI and data analytics. It was founded in 1993 and is based in Santa Clara, California.
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ESPs containing NVIDIA
The ESP matrix leverages data and analyst insight to identify and rank leading companies in a given technology landscape.
The life sciences AI model developers market employs specialized AI models to process and interpret complex biological data across multiple scales. These include foundational models and large language models for applications such as molecular analysis, protein design, and drug discovery. This market primarily serves pharmaceutical and biotechnology companies seeking to accelerate scientific discov…
NVIDIA named as Leader among 9 other companies, including Google, Bioptimus, and Latent Labs.
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Research containing NVIDIA
Get data-driven expert analysis from the CB Insights Intelligence Unit.
CB Insights Intelligence Analysts have mentioned NVIDIA in 60 CB Insights research briefs, most recently on Feb 6, 2025.

Feb 6, 2025 report
State of Climate Tech 2024 Report
Jan 30, 2025 report
State of AI Report: 6 trends shaping the landscape in 2025

Dec 23, 2024
The industrial AI agents & copilots market mapExpert Collections containing NVIDIA
Expert Collections are analyst-curated lists that highlight the companies you need to know in the most important technology spaces.
NVIDIA is included in 8 Expert Collections, including Auto Tech.
Auto Tech
2,187 items
Companies working on automotive technology, which includes vehicle connectivity, autonomous driving technology, and electric vehicle technology. This includes EV manufacturers, autonomous driving developers, and companies supporting the rise of the software-defined vehicles.
Fortune 500 Investor list
590 items
This is a collection of investors named in the 2019 Fortune 500 list of companies. All CB Insights profiles for active investment arms of a Fortune 500 company are included.
Conference Exhibitors
6,062 items
Companies that will be exhibiting at CES 2018
Gaming
5,683 items
Gaming companies are defined as those developing technologies for the PC, console, mobile, and/or AR/VR video gaming market.
Semiconductors, Chips, and Advanced Electronics
7,308 items
Companies in the semiconductors & HPC space, including integrated device manufacturers (IDMs), fabless firms, semiconductor production equipment manufacturers, electronic design automation (EDA), advanced semiconductor material companies, and more
Advanced Manufacturing
3,731 items
Companies in the advanced manufacturing tech space, including companies focusing on technologies across R&D, mass production, or sustainability
NVIDIA Patents
NVIDIA has filed 6208 patents.
The 3 most popular patent topics include:
- artificial neural networks
- artificial intelligence
- machine learning

Application Date | Grant Date | Title | Related Topics | Status |
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10/29/2021 | 12/3/2024 | Grant |
Application Date | 10/29/2021 |
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Grant Date | 12/3/2024 |
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Related Topics | |
Status | Grant |
Latest NVIDIA News
Feb 25, 2025
The Business Research Company's Generative Artificial Intelligence (AI) In Virtual Reality Global Market Report 2025 – Market Size, Trends, And Forecast To 2034 Updated 2025 Market Reports Released: Trends, Forecasts to 2034 – Early Purchase Your Competitive Edge Today!” — The Business Research Company LONDON, GREATER LONDON, UNITED KINGDOM, February 25, 2025 / EINPresswire.com / — Is the Generative Artificial Intelligence (AI) In Virtual Reality Market Set to Witness Substantial Growth? The generative artificial intelligence AI in virtual reality market size demonstrates exponential growth and is due to climb from $3.85 billion in 2024 to $5.12 billion in 2025, reflecting a significant compound annual growth rate CAGR of 33.0%. Key growth drivers during this period include the maturation of VR hardware, expansion of social VR platforms, rising dominance of the gaming industry, growth of VR in education, and supportive government policies. Rapid market evolution is forecast beyond 2025. The generative AI in virtual reality market size is set to leap to a staggering $15.88 billion in 2029, maintaining a steady CAGR of 32.7%. This forecasted growth surge can be attributed to an increased demand for personalized experiences, powerful advancements in computational capabilities, rising awareness of VR technologies, amplified research and development initiatives and a growing appetite for interactive entertainment. Get Your Free Sample Market Report: https://www.thebusinessresearchcompany.com/sample.aspx?id=20816&type=smp In addition to market growth, the forecast period also brings key trends to the fore including developments in variational auto-encoders VAES, the emergence of neuromorphic and quantum computing domains, advanced immersive experiences, advanced AI-generated NPCS, and AI-enhanced real-time world building. What Drives The Generative Artificial Intelligence (AI) In Virtual Reality Market Growth? Key growth catalysts stoking the generative artificial intelligence AI in virtual reality market are immersive experiences. These exciting environments blend the physical and virtual worlds, employing technologies such as virtual reality VR, augmented reality AR, and mixed reality MR to foster a sense of presence and realism for users. With advancements in VR and AR technologies enabling more realistic interactions and growing consumer expectations for personalized and memorable experiences in entertainment and education, the demand for immersive experiences is set to rise. Generative AI enhances immersive experiences in VR by creating dynamic, immersive environments, generating content on the fly, adapting to and responding to user input in real-time. Order Your Report Now For A Swift Delivery: https://www.thebusinessresearchcompany.com/report/generative-artificial-intelligence-ai-in-virtual-reality-global-market-report Who Are The Key Players In The Generative Artificial Intelligence (AI) In Virtual Reality Market? Notable companies driving this market include Google LLC, Microsoft Corporation, Meta Platforms Inc., Siemens AG, International Business Machines Corporation, Qualcomm Incorporated, NVIDIA Corporation, Adobe Inc., Rockwell Automation Inc., Autodesk Inc., and Roblox Corporation among others. These industry titans have been instrumental in creating advanced solutions leveraging generative AI to streamline the creation of immersive and interactive virtual environments, enabling users to create, design, and customize VR applications without code knowledge. How Is The Generative Artificial Intelligence (AI) In Virtual Reality Market Segmented? The generative AI in virtual reality market can be segmented by software and hardware components, application, and end-user types – individuals and enterprises. The software division includes AI-powered VR content creation tools and AI-based VR interaction and user experience UX tools. The hardware segment includes AI-enhanced VR headsets and AI-driven haptic feedback devices. Applications span sectors like entertainment and gaming, healthcare, education and training, retail and e-commerce, manufacturing and design. What is the Regional Analysis Of Generative Artificial Intelligence (AI) In Virtual Reality Market? In 2024, North America held the largest market share in the generative AI in virtual reality sector. Other key regions include Asia-Pacific, Western Europe, Eastern Europe, North America, South America, the Middle East, and Africa. Browse more similar reports by The Business Research Company today: Artificial Intelligence in Diabetes Management Global Market Report 2025 https://www.thebusinessresearchcompany.com/report/artificial-intelligence-in-diabetes-management-global-market-report Artificial Intelligence In E-commerce Global Market Report 2025 https://www.thebusinessresearchcompany.com/report/artificial-intelligence-in-e-commerce-global-market-report Artificial Intelligence In Emotion Recognition Global Market Report 2025 https://www.thebusinessresearchcompany.com/report/artificial-intelligence-in-emotion-recognition-global-market-report About The Business Research Company Stay in the know with The Business Research Company. With over 15000+ reports across 27 industries, spanning 60+ geographies, we are committed to providing comprehensive, data-rich research and insights. Backed by 1,500,000 datasets, in-depth secondary research, and unique insights from industry leaders, we are your one-stop-shop for staying ahead of the game. Contact us at: The Business Research Company: https://www.thebusinessresearchcompany.com/ Americas +1 3156230293 Asia +44 2071930708 Europe +44 2071930708 Email us at info@tbrc.info Stay connected: LinkedIn: https://in.linkedin.com/company/the-business-research-company YouTube: https://www.youtube.com/channel/UC24_fI0rV8cR5DxlCpgmyFQ Global Market Model: https://www.thebusinessresearchcompany.com/global-market-model Oliver Guirdham The Business Research Company info@tbrc.info Visit us on social media: Facebook X LinkedIn Legal Disclaimer: EIN Presswire provides this news content “as is” without warranty of any kind. We do not accept any responsibility or liability for the accuracy, content, images, videos, licenses, completeness, legality, or reliability of the information contained in this article. If you have any complaints or copyright issues related to this article, kindly contact the author above. Tags: 1024x302 Related posts The Business Research Company The Business Research Company's Generative Artificial Intelligence (AI) In Data Visualization Global Market Report 2025 – Market Size, And Forecast 2025-2034... About The Author Hugh Taylor is a Certified Information Security Manager (CISM). In addition to editing Journal of Cyber Policy, he writes about cybersecurity, compliance and enterprise technology for such clients as Microsoft, IBM, SAP, HPE, Oracle, Google and Advanced Micro Devices. Prior to launching his freelance writing career, he served in executive roles at Microsoft, IBM and several venture-backed technology startups. Leave a Reply You must be logged in to post a comment.
NVIDIA Frequently Asked Questions (FAQ)
When was NVIDIA founded?
NVIDIA was founded in 1993.
Where is NVIDIA's headquarters?
NVIDIA's headquarters is located at 2788 San Tomas Expressway, Santa Clara.
What is NVIDIA's latest funding round?
NVIDIA's latest funding round is PIPE - III.
How much did NVIDIA raise?
NVIDIA raised a total of $12.6M.
Who are the investors of NVIDIA?
Investors of NVIDIA include Woodstock, CIBC World Markets, Alpine Woods Investments, SoftBank, Sequoia Capital and 6 more.
Who are NVIDIA's competitors?
Competitors of NVIDIA include Horizon Robotics, Helical, Foundry, HITS, Cadence and 7 more.
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Compare NVIDIA to Competitors

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Imagination specializes in the creation of chip designs for the electronics industry. The company offers a range of embedded graphics, vision and AI, and multi-standard communications SoC IP cores that enable the functionality of various electronic devices. Imagination's products are designed to be integrated into small spaces without compromising on performance, catering to the needs of consumer electronics, automotive, and mobile sectors. It was founded in 1985 and is based in Kings Langley, United Kingdom.
Zhongxingxin Telecom provides telecommunications services including mobile communication, legal services, and business information. It was founded in 1985 and is based in Shenzhen, Guangdong.
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